![]() ![]() So, you can stop overplaying something that is the least every live service devs should do to reward their active f2p players. That may sound huge to you and I've gotten even more but it's really nothing big, it's really just a bunch of candies when you actually put those diamonds to use and see how much value you get out of it.Īgain, does it help a casual f2p player? Sure, any amount helps on the grind.īut does it mean you can be comparable to a p2w users, let alone whales? Yeah, not even in your dreams, bud, As someone who started playing this 1-2 weeks ago, i disagree ,along in the discussions i was able to get around 35k diamonds from just codes. If you're just looking for a casual play and grind you way slowly, yeah, you don't necessarily need to spend anything but if you're competitive or don't want to grind daily then you'll have to pay up and even then, you'll still lose to whales due to p2w micro-transactions unless you want to become a whale yourself. The game provides a variety of mechanics and systems that can be changed through coding and solved or automated in whatever way you find suitable.Originally posted by RedAISkye:They're time limited so, a newbie or an inactive player would miss out on a lot of them.īut regardless, it still helps F2P players that are active to an extent, sure. Inspired by games like Else Heart.break(), Hacknet, Uplink, and Deus Ex, Bitburner is a programming-based idle incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world. After 5 years of development, contributions from hundreds of developers, the critically acclaimed open source programming hacking sim is available on Steam. ![]()
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